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Build a 3D Product ConfiguratorEpisode 3 of 8

Ep 3: Material Swapping

·1 min read
three.jsreact-three-fiberPBR materialstexture maps3D configurator

Video coming soon. Subscribe to be notified when this episode drops.

Coming Soon

This is the written companion to Episode 3 of Build a 3D Product Configurator — an 8-part series where we build a furniture configurator from scratch.

What You'll Learn in Episode 3

  • Connecting a color picker to a mesh's material in real time
  • Standard PBR properties — color, roughness, metalness — and what they actually do
  • Applying texture maps (fabric, wood grain) instead of flat color
  • Structuring material state so it stays in sync with the rest of the UI

Written Guide

Full written guide coming soon. Subscribe to the YouTube channel or bookmark this page — the written companion drops alongside the video.

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